![]() ![]() After hitting the opponent with her arrow, she transforms into a light bird. Bow Summoning - In her climax in KOF XV, Elisabeth can summon a light bow.She was also the only one who could still remember him after he was removed from the timeline. Unexplained Power - Elisabeth can sometimes sense Ash's presence and uses this ability to affirm his whereabouts.Light Field - She can also create damaging light in the area around her.Light Beam - She can trap her opponents in a beam of light.Light Attack - Elisabeth can create five short ranged projectiles of damaging light.Create Light - She can create light out of nowhere.Ictiokinesis - She has the power to control light.Translocation - Elisabeth can translocate herself at incredible speeds.Elisabeth finds condolence with her pleasant, elderly butler, as he is the only one near her who knows the details of her past with Ash. She fondly thinks of Ash as her younger brother, but she has since prepared herself to stop him at any costs. Though she is the one who invites them to her dwelling, she arrives tardy and usually denounces them within a few moments of their conversation. Perhaps due to her upbringing, she doesn't find it urgent to always keep her promised meetings with her teammates of lower stature. Once she has decided to do something, she'll do whatever it takes to get it done. She is a very serious and strict high class member of nobility. Developers also describe her fighting style as "orthodox with subtle tricks " despite her minimal moveset. Her earlier design resembled a tougher modern-day equestrian including a short whip - they kept the whip as they liked the idea of short, quick movements. ![]() During the initial phases of The King of Fighters XI, the concept for Elisabeth was to present her as Ash Crimson's rival, but as planning for the character and her story proceeded, the idea of her more as a "guide" than a "rival" took shape. ![]()
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